Prelim 02 Submittal

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L I G H T I N G

A. CHOOSING THE MAIN LIGHTING SCHEME

    For my building, its scope is for the future with the influence from alienate life form so the main color theme would be Artificial lighting and Dramatic lighting. Before getting start, I do a small research on most recent art works of artists in the 3D field (and also graphic and Illustration artist as well).

    1. Artificial Lighting:

           

                         Speed painting - Ehsan Dabbaghi                                                              Void conqueror - JiaRuan

               

                                  Space Dock - Todd White                                                            Hellbird - Alex Ruiz                                   Messiah Valley - Amir Salehi

              

               Sprite - Michael Oswald                                                                                       The nautilus - Marc SIMONETTI

                    

                          Dream Devourer - Alex Ruiz                                            Foresters - Dmitry Zaviyalov                        Last Race - Michael Oswald

    2. Realistic lighting:

             

                 Puente del Alamillo, Seville - Calatrava                                                                      Hemispheric, Valencia, Spain - Calatrava

             

                                                    New CAF Building at Caracas - Carlos Agell

             

                                    multipurpose hall exterior 01 - fudiaja                                                                                              Portrait Of A Devil - Andy Jones

     3. Dramatic Lighting:

                    

                              Before Contact - Andrey Maximov                                                          Ringu city - Valentin Petrov

               

                         Mechanical sleep - Vladimir Kufeld                                                                            Construction - James Paick

               

                                Pendel haven - Philip Straub                                                                                     Retropolis - Szymon Urban

    4. Good Color Theme:

                   

                                                     Luis Barragan color theme                                                                                Clouds Battle - Arseniy Chebynkin

               

                                           Kids - Michal Kwolek                                                                                In the Future - Nathaniel West

               

                                            Passing the oak trees - Ehsan Dabbaghi                                                                       Blue Arara from Brazil - rodrigo gelmi

 

        Looking over these art works, I try to figure out the mix of color, their balance in number (divide into a scale of 10 or even 20) and the feelings it affect in my mind. The intention of this process is to replenish my brain with new color theme and influence. For a while, I'll force it to operate at 100% of time thinking about the color scheme I choose.

 

B. SKETCH OF CHOSEN LIGHTING/COLOR SCHEME: 

 

C. SETTING UP THE SCENE:

    Main light source: Target Direct (standard)

    Ambient light:        mrArea Omni

    Color corrective light: mrArea Omni

   

    Creating the effect for the main light source:

        tear the light!  :)

        creating the rendering's background:

        test render on the first artificial theme

        add a light plane to lighten the scenery pool. I placed it with an angle so that the light would fade out (the distance between the light and objects get further and further). The key feature of dramatic lighting is focusing all the light and color into the subject of the scene, leaving surrounding in dark or blur. By doing that way our observer will be attracted into our main subject. (IMO!)

        creating my own Assembly

        test its lighting ability....

        test render on the first artificial scheme

        test render on the artificial sunset 01

        test render on the artificial sunset 02 (a tribute to Luis Barragan, wild traditional Mexican color :) )

        test render on the artificial daylight 01

    to be continue....