| Maya Independent Study............................................Week2 |
2d fluid containers with multiple emitters.
The following effect was a result of 2 emitters placed in a 2d fluid container and turbulence applied to them.
3d Fluid containers:
Worked on a tutorial from the Maya Unlimited Help files.
Fluid Effects: Creating a Dynamic 3d Effect:
In the
real world, gasoline reacts chemically with oxygen at a certain temperature,
creating flames (light, heat) and the gaseous products of combustion. Over
time, the gasoline burns until it's totally consumed.In this
tutorial we create a 3d container and paint the temperature, density and fluid
values to create a dynamic explosion.
Key terms:
Fuel defines the state of a reaction (unreacted, completely reacted, and states
in between).
Fuel value of 1 represents a totally unreacted state while a Fuel value of 0
represents a completely reacted state
Density represents the substance that is reacting
Density value of 1 is totally opaque while a Density value of 0 is completely
transparent
Temperature causes the reaction
Shockwave 3d export: To load shockwave 3d export: Go to 'Windows' ----->'settings/preferences' ------>'plug-in manager' ------> 'shockwave 3d' |
Ravix swf export: To load Ravix: Go to 'Windows' ----->'settings/preferences' ------>'plug-in manager' ----> 'Vector render' |
| check autoload to automatically load every time the application is open. |
Tried to create a fluid container with collision detection. The collision works, but some fluid escapes out of the bounding geometry.