Maya Independent Study............................................Week2

2d fluid containers with multiple emitters.

The following effect was a result of 2 emitters placed in a 2d fluid container and turbulence applied to them.

3d Fluid containers:

Worked on a tutorial from the Maya Unlimited Help files.

Fluid Effects: Creating a Dynamic 3d Effect:

In the real world, gasoline reacts chemically with oxygen at a certain temperature, creating flames (light, heat) and the gaseous products of combustion. Over time, the gasoline burns until it's totally consumed.In this tutorial we create a 3d container and paint the temperature, density and fluid values to create a dynamic explosion.

Key terms:

Fuel defines the state of a reaction (unreacted, completely reacted, and states in between).
Fuel value of 1 represents a totally unreacted state while a Fuel value of 0 represents a completely reacted state

Density represents the substance that is reacting
Density value of 1 is totally opaque while a Density value of 0 is completely transparent

Temperature causes the reaction

Shockwave 3d export:

To load shockwave 3d export: Go to 'Windows' ----->'settings/preferences' ------>'plug-in manager' ------> 'shockwave 3d'

Ravix swf export:

To load Ravix: Go to 'Windows' ----->'settings/preferences' ------>'plug-in manager' ----> 'Vector render'

check autoload to automatically load every time the application is open.

Tried to create a fluid container with collision detection. The collision works, but some fluid escapes out of the bounding geometry.